Change board traversal dir for minimax search

This commit is contained in:
Marcus Penate 2022-04-19 10:34:45 -04:00
parent 7415fac59b
commit 76db9c8b8c
1 changed files with 4 additions and 2 deletions

View File

@ -130,7 +130,7 @@ void Game::do_ai_move()
for(int x = 0; x < BOARD_SIZE; x++)
{
for(int y = 0; y < BOARD_SIZE; y++)
for(int y = BOARD_SIZE-1; y >= 0; y--)
{
Piece cur_piece = board.get_piece(x,y);
if (cur_piece.get_team() == BLACK)
@ -214,9 +214,11 @@ int Game::minimax(Board current_board, int depth, int max_depth, int a, int b, b
int finished_threads = 0;
std::mutex mut_finished_threads;
int y_start=(maximizing)?(BOARD_SIZE-1):0, y_increment=(maximizing)?-1:1;
for(int x = 0; x < BOARD_SIZE && !a_eject && !b_eject; x++)
{
for(int y = 0; y < BOARD_SIZE && !a_eject && !b_eject; y++)
for(int y = y_start; y >= 0 && y < BOARD_SIZE && !a_eject && !b_eject; y+=y_increment)
{
if (current_board.get_piece(x,y).get_team() == (maximizing?BLACK:WHITE))
{