From 76db9c8b8c5515f7d56b61c02690f06abb4f6715 Mon Sep 17 00:00:00 2001 From: Marcus Penate Date: Tue, 19 Apr 2022 10:34:45 -0400 Subject: [PATCH] Change board traversal dir for minimax search --- game.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/game.cpp b/game.cpp index 86b0ce2..88f6d09 100644 --- a/game.cpp +++ b/game.cpp @@ -130,7 +130,7 @@ void Game::do_ai_move() for(int x = 0; x < BOARD_SIZE; x++) { - for(int y = 0; y < BOARD_SIZE; y++) + for(int y = BOARD_SIZE-1; y >= 0; y--) { Piece cur_piece = board.get_piece(x,y); if (cur_piece.get_team() == BLACK) @@ -214,9 +214,11 @@ int Game::minimax(Board current_board, int depth, int max_depth, int a, int b, b int finished_threads = 0; std::mutex mut_finished_threads; + int y_start=(maximizing)?(BOARD_SIZE-1):0, y_increment=(maximizing)?-1:1; + for(int x = 0; x < BOARD_SIZE && !a_eject && !b_eject; x++) { - for(int y = 0; y < BOARD_SIZE && !a_eject && !b_eject; y++) + for(int y = y_start; y >= 0 && y < BOARD_SIZE && !a_eject && !b_eject; y+=y_increment) { if (current_board.get_piece(x,y).get_team() == (maximizing?BLACK:WHITE)) {