SchrodingersChess/game.hpp

32 lines
567 B
C++

#pragma once
#include "SDL2/SDL.h"
#include "board.hpp"
class Game
{
public:
Game(SDL_Window* window, SDL_Surface* surface);
Game(SDL_Window* window, SDL_Surface* surface, std::string board_fen);
void run();
private:
void tick();
void draw();
void process_click(int x, int y);
void do_ai_move();
int minimax(Board current_board, int depth, int a, int b, bool maximizing);
int board_heuristic(Board current_board);
SDL_Window* window;
SDL_Surface* surface;
Board board;
bool running;
bool holding_k;
};