Updated textures, implemented tree gen

This commit is contained in:
Justin Parsell 2021-02-25 21:37:57 -05:00
parent c7094dfc61
commit bb39d14bb8
5 changed files with 27 additions and 5 deletions

View File

@ -22,11 +22,19 @@ public class CherryTree extends Feature<DefaultFeatureConfig> {
public boolean generate(StructureWorldAccess world, ChunkGenerator generator, Random random, BlockPos pos, DefaultFeatureConfig config) {
BlockPos topPos = world.getTopPosition(Heightmap.Type.WORLD_SURFACE, pos);
Direction offset = Direction.NORTH;
/*
for (int y = 1; y <= 15; y++) {
offset = offset.rotateYClockwise();
world.setBlockState(topPos.up(y).offset(offset), CherryBlocks.CHERRYLOG.getDefaultState(), 3);
}
*/
if (isSoil(world, topPos.down())){
System.out.println(pos.toString() + " is soil! (TOP)");
for (int y = 0; y <=7; y++)
world.setBlockState(topPos.up(y), CherryBlocks.CHERRYLOG.getDefaultState(), 3);
} else {
System.out.println(pos.toString() + " is not soil! (TOP)");
}
return true;
}

View File

@ -1,5 +1,7 @@
package net.parsell.cherry.core;
import com.google.common.collect.ImmutableList;
import net.fabricmc.fabric.api.biome.v1.BiomeModifications;
import net.fabricmc.fabric.api.biome.v1.BiomeSelectors;
import net.minecraft.block.BlockState;
@ -9,25 +11,37 @@ import net.minecraft.util.registry.Registry;
import net.minecraft.util.registry.RegistryKey;
import net.minecraft.world.gen.GenerationStep;
import net.minecraft.world.gen.UniformIntDistribution;
import net.minecraft.world.gen.decorator.ChanceDecoratorConfig;
import net.minecraft.world.gen.decorator.CountExtraDecoratorConfig;
import net.minecraft.world.gen.decorator.Decorator;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import net.minecraft.world.gen.feature.ConfiguredFeatures;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.FeatureConfig;
import net.minecraft.world.gen.feature.RandomFeatureConfig;
import net.minecraft.world.gen.feature.TreeFeature;
import net.minecraft.world.gen.feature.TreeFeatureConfig;
import net.minecraft.world.gen.feature.TreeFeatureConfig.Builder;
import net.minecraft.world.gen.feature.size.FeatureSize;
import net.minecraft.world.gen.feature.size.TwoLayersFeatureSize;
import net.minecraft.world.gen.foliage.BlobFoliagePlacer;
import net.minecraft.world.gen.foliage.FoliagePlacer;
import net.minecraft.world.gen.stateprovider.SimpleBlockStateProvider;
import net.minecraft.world.gen.trunk.StraightTrunkPlacer;
import net.parsell.cherry.common.features.CherryTree;
public class CherryFeatures {
private static final BlockState CHERRYLOG_STATE = CherryBlocks.CHERRYLOG.getDefaultState();
private static final BlockState CHERRYLEAVES_STATE = CherryBlocks.CHERRYLEAVES.getDefaultState();
// Create the features
private static final Feature<TreeFeatureConfig> CHERRY_TREE_1 = new TreeFeature(TreeFeatureConfig.CODEC);
private static final Feature<DefaultFeatureConfig> CHERRY_TREE_1 = new CherryTree(DefaultFeatureConfig.CODEC);
// Configure the features
public static final ConfiguredFeature<TreeFeatureConfig, ?> CHERRY_TREE_1_C = CHERRY_TREE_1.configure((new TreeFeatureConfig.Builder(new SimpleBlockStateProvider(CherryFeatures.CHERRYLOG_STATE), new SimpleBlockStateProvider(CherryFeatures.CHERRYLEAVES_STATE), new BlobFoliagePlacer(UniformIntDistribution.of(2), UniformIntDistribution.of(0), 3), new StraightTrunkPlacer(4, 2, 0), new TwoLayersFeatureSize(1, 0, 1))).ignoreVines().build());
static TreeFeatureConfig CHERRY_TREE_1_CONFIG = new TreeFeatureConfig.Builder(new SimpleBlockStateProvider(CHERRYLOG_STATE), new SimpleBlockStateProvider(CHERRYLEAVES_STATE), new BlobFoliagePlacer(UniformIntDistribution.of(2), UniformIntDistribution.of(0), 3), new StraightTrunkPlacer(4, 2, 0), new TwoLayersFeatureSize(1, 0, 1)).ignoreVines().build();
public static final ConfiguredFeature<?, ?> CHERRY_TREE_1_C = Feature.TREE.configure(CHERRY_TREE_1_CONFIG);
public static final ConfiguredFeature<?, ?> CHERRY_TREE_1_C_R = Feature.RANDOM_SELECTOR.configure(new RandomFeatureConfig(ImmutableList.of(CHERRY_TREE_1_C.withChance(0.8F)), CHERRY_TREE_1_C)).decorate(ConfiguredFeatures.Decorators.SQUARE_HEIGHTMAP).decorate(Decorator.COUNT_EXTRA.configure(new CountExtraDecoratorConfig(1, 0.1F, 1)));
private static void addFeatures(){
// Register the features
@ -35,7 +49,7 @@ public class CherryFeatures {
// Register the configured features
RegistryKey<ConfiguredFeature<?, ?>> cherryTree1 = RegistryKey.of(Registry.CONFIGURED_FEATURE_WORLDGEN, new Identifier("cherry", "cherry_tree_1"));
Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, cherryTree1.getValue(), CHERRY_TREE_1_C);
Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, cherryTree1.getValue(), CHERRY_TREE_1_C_R);
// Modify the biomes
BiomeModifications.addFeature(BiomeSelectors.all(), GenerationStep.Feature.VEGETAL_DECORATION, cherryTree1);

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